Blood Ancestry BUFF A blood orb is generated whenever a minion dies around Alice, which can be absorbed by her, increasing her Max HP by 10 permanently and restoring 50 Mana for her. After absorbing 12/25/50 blood orbs, she will permanently gain additional 10% CD Reduction/15% shield received and HP Restoration/40 Movement Speed, respectively. |
Passive
Flowing Blood Alice casts a sphere of blood energy in the target direction, dealing 400–600 (+120% Total Magic Power) Magic Damage to enemies in its path. Use Again: Alice immediately teleports to the blood sphere's location. |
Skill 1
Blood Ode Alice enters the blood-draining state, continuously consuming 60–80 Mana and dealing 120–160 (+50% Total Magic Power) Magic Damage to surrounding enemies every 0.5 seconds. She also recovers 60–80 (+20% Total Magic Power) HP each time she damages an enemy (50% of this amount for non-hero enemies. The blood-draining state lasts until Alice runs out of Mana or the skill is cast again. |
Skill 3